CG: WHEREIN NUMEROUS VIGILANTES CONFRONT PERIL; ONE OF THEM BETRAYS THE OTHERS; (BUT IT TURNS OUT TO BE PART OF THE PLAN ALL ALONG); CG: SEVERAL ATTRACTIVE FEMALE LEADS PROVOKE ROMANTIC TENSION; FOUR MAJOR CHARACTERS WEAR UNUSUAL HATS; ONE HOLDS PLOT-CRITICAL SECRET; CG: 47 ON-SCREEN EXPLOSIONS, ONE RESULTING IN DEMISE OF KEY-ADVERSARY; 6 to 20 LINES THAT COULD BE CONSTRUED AS HUMOROUS;
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Anonymous
Thursday, April 28, 2011
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Much Anime and Entertainment filled these past two weeks! Basically a happy face for the entirety of the time!
Looking back at it, I REALLY liked Madoka! XD Like, REALLY. But Portal 2 still beat it! XD
And things I still have to do!:
EVA 2.22
Spring Break Drawing Challenge!
And get someone to play some Portal 2 Co-op with me! Hopefully on my birthday party this Saturday (going to cousin's house which HAS A PS3 YAY! XD)
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Gloqwi
Friday, April 22, 2011
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I never did get to posting Anime Breakout 19...
Oh, hey everyone.
Yeah, it's been over half a year since I posted something on this website.
So why come back now? Well, you can thank my good friend Kasteroth. He sent me a message on Facebook asking me how my Spring Break has been, and I got to telling him that I've been working on a website and watching hellza lot of anime! I was thinking about linking him to this website, but I thought better of the idea. While looking at this site, though, I felt it really necessary to tie up a loose end, such as never fulfilling those promises I left (after I PROMISED I would fulfill them. Go me.). Also found it absolutely necessary to make my newest post an ANIME BREAKOUT post because only just a couple of days ago did I finish Code Geass and Code Geass R2. And today I finished Durarara!!.
So lemme talk about Code Geass...
HOLY SHIT THIS WAS ONE OF THE BEST SHOWS I'VE EVER WATCHED EVER. I was NOT expecting it to hit me this hard! I mean, it was so damn good, that it became my favorite anime!
Yes, that's right. Ouran High School Host Club is no longer my favorite anime.
Only Code Geass could make me feel like the girliest of fangirls (and for those of you who don't know, I'm male). GAWD DAMN ROLO!!!!!!!!!!!!!!!!!!!!!!
But seriously, even if Rolo wasn't there (I didn't know he even existed until I started R2), it was still a fantastic series that really moved me with everything it did! A show has never made me want to throw a brick at my screen so damn hard!
REVIEW TIME!
Code Geass: 9.5/10. I really only knocked it for a certain episode which is basically the only reason why the plot continues. IMO it was probably the cheapest way to continue a storyline.
Code Geass R2: 10/10. I never thought that this show would conclude well at all, but not only was the entirety of the series fantastic, it gave some of the best closure in the damn world.
(while typing this, I noticed that I had another post with a label "Code Geass". I realized that I was supposed to watch this midway in '10. =3=)
And then there is Durarara!!. First introduced to me by my college going otaku friend who is a girl (who bought me the Ouran scroll that hangs proudly in my bedroom), it looked like a weird and boring show to me when I first saw it. She said it was fantastic, though. T'was hard for me to believe.
Then, around a year later, Malic decides to tell me that Durarara!! is totally my kind of thing! And the people I follow on Twitter LOVED it.
I watch it, and though I chuckled and was sometimes geniunely intrigued, I kinda doubted that it would be as great as everyone was telling me. My main problem was that the pacing of the series was all over the place, being majorly intriguing and boring and switching off very quickly!
Around episode 10/11, I actually started to get really into the show! Then in between that and ep 18/19, it got unimpressive again.
But the last episodes really make up for it! The build-up from the boring episodes comes to a truly fantastic conclusion in the end!
REVIEW TIME!
Durarara!!: 9/10 Though pacing of the story goes from slow to fast at a rapidly changing pace, it is really worth going through the entire thing.
----------------------
Woo! Yay! It feels really good to get this off of my shoulder! I'm happy I was able to find the time to do this (btw, listening to Want You Gone from Portal 2 on loop for the entire day. Also Hitomi no Tsubasa is an awesome song. Look at the bottom of the post! :D)
I would also like to say that I've gotten so much more comfortable with myself since I last posted. I mean, now I have absolutely no problem having shotacon just hanging around everywhere! See! Look at the picture at the top! Code Geass probably never suggests this ever in the show, but I would have TOTALLY wanted to see this! (You guys know what I mean! XD)
But anyway, I miss this website. But I guess I'm growing up. Reaching bigger and better places. Speaking of, go to libraryofgames.org, the website where I currently work now! ^_^ Would love to see you guys there.
And to end this epic post, epic music, brought to you by access and yours truly! G'nite! (11:59PM HERE! XD)
See ya'll on the flip side if I ever come back! ^_^ ~Gloqwi
Limbo is REALLY open to interpretation. So open that it would probably piss a lot of people off. The story telling in the game is so vague, that you would probably miss the fact that "you are looking for your sister" up until the very end of the game (halfway through if you REALLY pay attention) unless you read the game summary. The open end-edness of the game is one of the largest selling point of the game, so if you want a story that is concretely there, don't get this game (I'm pretty sure that the only word that ever appears in that game is HOTEL. No spoke dialogue. Heck, no vocal sound effects whatsoever).
You'll also have to put together with the world of the game. The game world itself is rather empty as well. The game has a really chilling vibe that is actually very appealing. The world is full of death (your own and the one's of others) and other things that would make you cringe (spikes, electric boards, and brain-sucking leeches). There's also a weird satisfaction to the game when you overcome the things trying to impede your progress through the game. I say that because most hinderences in the game are dealt with gruesome deaths.
The game has fairly difficult puzzles and the game can explains it's own mechanics pretty well (after a LOT of trial and error, though). This difficulty then SPIKES about 2/3rds into the game and will drive you pretty close to the edge to looking at a walkthrough if you are not a usual puzzle gamer. The game is REALLY short looking at it (about 3 hours at least) but the puzzles near the end can get you stuck for a pretty long amount of time (not including optional puzzles that will gain you the achievements in the game).
FINAL VERDICT: If you are really into the "deeper meaning" kind of games, this is definitely for you. If you've wanted a different gaming experience, this is also for you. This game is fairly reminisent of Braid in that it's a puzzle-platformer with a vague underlying story, but it doesn't have the brilliant impression that Braid gave me. To me, this game is trying to be really smart, but fails to give you even a hint of what the game wants to mean. It was a nice experience, but I don't think it's worth the $15 price point. To call it a masterpiece is really a bit of an overstatement.
Posted by
Gloqwi
Thursday, July 22, 2010
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I know it. I don't update this website and no one visits it. Why do I still have it? Because it's a fantastic memory that I always want to remember. So yeah, I think I may have moved along to Library of Games.
HAHA! NO!
Instead, I will stay here and work on Library of Games as a lead contributor. Why should I barely hang onto this dying site? Because LoG doesn't do ANIME! XD
This is the new self-interview that I did for the new website that I'm on. Does it look familiar?
Kaillif Ammen (Gamertag: Gloqwi) is a video game/anime addicted teen and one of the first two people who joined the YouMedia gaming club (originally known as the YPlay Gaming Club) that made this website! He has taken time out of his completely free schedule to answer some questions that look very familiar to people that visit Bungie.net because he is unoriginal like that.
Q. Who are you and what do you think your doing here?
Hi! I am Kaillif Ammen! I was the first person to host the Library of Games podcast before Patrick came in (who has now left us...he's not dead!) and I currently edit the podcast together. I am also the site's caretaker and one of the two currently contributing writers (and lead editor).
Q. That sounds boring and frivolous. How long have you been in the gaming industry?
I've been playing video games for as long as I can remember. I only started becoming super into video games since I got my original Xbox in 2005, and I've only been completely immersed by video games since 2007. I opened a website back in early 2008 which I post on from time to time and now I work here!
Q. Isn't that sweet. What makes Library of Games seem different than any other gigs you've done?
There is more than one person that cares. Seriously! Byrdie has been doing some awesome stuff for the website and Stanley puts a surprising amount of work into the podcast! I'm also happy Aaron and Malic can stand talking about video games and other nerdy things with us for about an hour straight! I love it!
Q. You've been here part of the club for about half a year. What do you think this site will become?
This club has become something bigger over the past 6 months. This started out as two people who raised their hands when they said they wanted to review games for the library, which has now become a larger group of people who now talk about video games weekly for an hour and a website. I don't know what it will become, but it will grow from what it is now.
Q. Whenever you do these long, meaningless posts and work on the slightly frivolous website, what stays in your mind to keep you going?
I don't think they are meaningless, and I don't think this site is frivolous. Everything has to start somewhere, you know? I think it's the thought in the back of my head that says that "something good will come out of this." Yeah, that's it.
Q. Any tips for people that want to start a podcast or a website?
Be different. The key is to stand out from the crowd to get the attention of people that you want to listen to you. We are different because we are teens on the internet that won't spend half of the time spewing racial, sexist, homophobic slurs and speak about video games with thought! Right now, that's not enough to get everyone's attention, but we are currently thinking of ways to stand out (and Byrdie seems to be on the right track!)
Q. Experience, work ethic, or talent? What are you looking for with these guys?
These guys come to the podcast every week and bring something to the table, so there's work ethic. These guys have enough experience talking about games and other geeky things with friends all the time, so what I would want from them is the talent to make something interesting on the podcast or website. For me personally, I have basic experience and talent to start up this place (because I'm egotistical like that) but if you know me, I LACK work ethic. There are about 4 podcast episodes you readers haven't heard because I was too lazy to edit them on time. Don't worry! I'm trying to change that right now!
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That seems like a very optimistic note to leave off on. This is just the start of interviews that all the members will be doing if you want to learn more about them and get inside their heads. I don't know what they'll be like, maybe the same as mine, maybe completely different. I really have no idea. But I can't wait to see what they respond!
Posted by
Gloqwi
Saturday, July 3, 2010
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So, my friends wanted to start a machinima series, but it's been a year since that happened and it never really came into fruition. Before we started working, we all did these self-interviews that pretty much served as an 'About Me'. Now I am part of a new website THAT LACKS AN 'ABOUT US' PAGE, I think we need to do our own self interviews to make ourselves look MUCH more interesting. This is what I did for the machinima website a LONG time ago, this is: Broke'd In: Gloqwi.
P.S. Apparently, I thought loathing meant the same thing as egotistical back then. So replace any sign of loathing with egotistical as you read this.
P.S.S. I also didn't know how to spell.
FOR THE SAKE OF OUR PERSONAL INTERVIEWS, LET'S REPLACE 'AMP' WITH 'LIBRARY OF GAMES' and 'VIDEO EDITING' with 'AUDIO EDITING'
Kaillif Ammen (GT: Gloqwi) is a self-loathing blogger slash gamer who was brought into the AMP crew because he knows more website design s#1t than all you guys (see? self-loathing) and because of his suprisingly low-voice over the microphone. He has taken time out of his completely free schedule to answer some questions that look very familar to people that visit bungie.net.
Q. Who are you and what do you think your doing in AMP?
I'm Kaillif Ammen, gaming and blogging extraordinare! I'm currently the lead website designer/organizer and might possibly be seen in some of the videos. I could also help out with some of the video editing when that actually does happen. Other than that, I'm really just the dude to go to when things need to be done and you really don't have the time to do them yourself.
Q. That sounds boring and frivolous. How long have you been in the gaming industry?
I've been playing video games for as long as I can remember. I only started becoming super into video games since I got my original Xbox in 2005, and I've only been completely immersed by video games since 2007. I opened a website back in early 2008 and that's as far as industry talk goes.
Q. Isn't that sweet. What makes AMP seem different than any other gigs you've done?
There is more than one person that cares.
Q. During your small time with this gang, what makes you think they'll pull through with the machinima.
When did I say they'll pull through?
Honestly, the only hope I have for this is that these guys realize how much money they have dropped to do this and are gonna do it whether they like it or not.
Q. Whenever you do these long, meaningless posts and work on the slightly frivolous website, what stays in your mind to keep you going?
Seriously? I really don't know. It's a good laugh, it shows how much of a life I don't have, and that I really have nothing else to do. I'd go with the second one, realistically.
Q. Speaking of no life, some people might read this and like to learn more about web design. Any tips for them?
Spend most of your life on the computer. Easy.
Q. Experience, work ethic, or talent? What are you looking for with these guys?
Work ethic. I already have enough of the other two. I just want to see the crew actually do something with this.
Q. Bonus Round! What tips would you give the people that are actually viewing this website to do to get people that are complete strangers to you find your website?
Make it look professional. Which is what I am doing. All other answers you will find by asking Crimson.
Posted by
Gloqwi
Tuesday, June 29, 2010
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A new Library of Games Podcast episode? Where?!? Oh, look at that! You weren't kidding!
Why have we not released one in so long? Because Kaillif is a lazy piece of crap editor, that's why! The new editor is mu--- oh, it's still him. Oh well. At least he put one ou--- it's only five minutes long?!?
Yeah, just to let you guys know, our podcast has been recording episodes ever since. I just never got to editing them. So now I bring you episode 10.5! We are re-branding and rethinking our podcast layout, so expect something clean, professional, and brand new next week! But it's still worth listening to this one! Join in on the conversation and post what you think about our thoughts.
This week:
ONE TOPIC AND ONE TOPIC ONLY. TOP TEN MOST CREATIVE WEAPONS IN VIDEO GAMES. (P.S. Our number one is FANTASTIC!)
We've got exciting stuff for next week! Top 10 BATTLES! We have these new features, it's going to be FLIPPIN' GREAT!
Hallo, one and everyone! This week has been filled with excitement and success!
Supesharu Anaunsumento! The Library of Games podcast is coming back with a new episode either later today or tomorrow! We're planning to rebrand that shiz and turn it into something much more interesting now...
And now for the super exciting awesome news surrounding my success!
I can beat Painkiller and Panic Attack on Expert Drums now! WOOT WOOT! I mean, not with a very good score, or anything. Just that this proves that I have been getting better and better over time!
Too..busy...kicking ass...this is what I've done in the past week...
Beat Mass Effect 2 [3 days after I started it, 25 hours and 32 minutes.]
Played Left 4 Dead 2 [Not for long. Didn't have any fun since there was no one to play with.]
Played Rock Band 2... I finally have beaten "The Perfect Drug" by Nine Inch Nails on Expert Drums...
...and the biggest story... is [Played Battlefield: Bad Company 2].
I kick. So. Much. Ass. At. That. Game.
Consistently.
I hated this match. My squad freaking sucked. We won, but I carried the damn team:
Different match: Consistent pwnage as I leveled up. Ahh... good times.
Well, that's it!
Oh, and awful news.
My computer died.
...
...
...
Yeah, an Err1Err3 error. Basically, my computer can't detect a hard drive which means either I dropped my computer and my hard drive disconnected, or a virus destroyed it's existence.
Yeah, didn't have to think to hard on that one.
Working hard on finding the money to replace the hard drive. I have a friend who will =very kindly= loan his copy of Windows Vista or 7 to install. Thank you, M.
Now that's really it.
P.S.:
HUMOR TIME!:
1:30 seconds. 27 helicopters. 0.3 helicopters per second. 1 Call of Duty: Black Ops trailer:
Posted by
Gloqwi
Thursday, June 17, 2010
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HA! Get it? A VALVE pipe-dream? Because of valve pipes? And pipe dreams? And their name is Valve!?!?
...
Well, I'm a bit late to doing E3 expectations (since it's kinda, ya' know, the LAST DAY today), so instead I just wanted to do a dream sorta-thing. Something that I wish will happen but hope to God will happen. But hey, Valve always manages to surprise me. Today's focus? The mentioned new partnership between Sony and Valve. I hope they make beautiful children...
Sony ♥ Valve 1: Cross-platform co-op.
So the fact that there is going to be a co-op mode in Portal 2 is already a great surprise. And knowing Valve, it's not going to be a crappy tacked-on co-op mode. But what would make me that happiest gamer in the world (and might possibly like the PS3 more than the Xbox 360 O.O) would be the addition of cross-platform co-op. Being able to play the co-op mode with people who own the PS3 version if I owned the PC version, or vice versa. I wouldn't have to desperately catch up with my friend who always wants me to get the PS3 version of a game I REALLY want to get on the PC (not without reason, his PC doesn't seem like it could handle a lot), and I could just play with people who just don't want to bother playing games on their PC's (because PC gaming is cheap up until comes to hardware...).
Sony ♥ Valve 2: Fully-integrated Stream overlay.
If I could somehow make it so I could integrate my Steam account with my PSN account (since making either of those is free) and I could access things like modded-maps made from the PC version, than I would be a happy-happy-joy-joy person!
Sony ♥ Valve 3: Mouse & Keyboard Support.
Yeah, as you can see, I'm basically asking my PS3 to become a computer. There are some challenge levels that I just can't complete fast/precisely enough on the consoles because of the controller. Just gimmie a mouse and keyboard, and THEN I can beast.
Sony ♥ Valve 4: Half-Life 2 Episode 3.
Yeah. That's most definitely a dream.
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I think I had other ones, but I probably forgot about them because I was surfing the internet for awesome images. Yeah.
All you needed to know about Day's 0-1 of E3 (everything that interested me. :P) - Part 1: Microsoft, Ubisoft, Nintendo
Microsoft's press conference was mediocre! Only thing super-special awesome is the new slim Xbox 360! Built-in Wi-Fi! 250GB Hard Drive! Same price! Looks sweet!
Metal Gear Solid: Rising also looks pretty damn kick-ass! Hideo never lets me down!
Fable 3 has been dated for October 26
Halo: Reach going to have space battles! XD
---------------
And then there was Ubisoft's conference.... oh my god... (in a bad way)
Everything completely sucked for the most part. Only notable things:
Ghost Recon: Future Soldier looks to be kick ass.
A new Driver game has been announced! (To tell you the truth, I've never heard of the Driver series before this). Driver: San Francisco. Actually looks kinda cool!
And... A NEW RAYMAN GAME! NOT A RAVING RABBIDS GAME! AN ACTUALLY RAYMAN GAME! FINALLY!
And absolutely nothing was said about this "game", but there was a hella lot of dancing (don't worry, good dancing), and some blasting music. "Music by who?", you might ask? Well... Michael Jackson.
------------------
And now: Day 1. Nintendo's keynote. I would actually go so far as to say it was the best of all of them...I've never been so happy Nintendo has been kicking ass...:
Zelda: Skyward Sword announced!
Epic Mickey displayed! Very interesting concept actually!
Metroid: Other M has more shown of it... I am now VERY interested...
3DS detailed:
Depth Slider to control the 3D effect:
Motion sensor and a gyro sensor on the 3DS. Also, 2 camera lenses for 3D picture taking!
New Kid Icarus game announced! Kid Icarus: Uprising. Best description of it: It's a 3DS game, to clarify. It just LOOKS like a Wii game. And he is sorry to keep you waiting!
HOLY CRAP! Kingdom Hearts 3D game announced for the 3DS!
And last thing about Nintendo: Metal Gear Solid Franchise coming to the DS.
I hope whoever has been reading this has enjoyed my mostly consistent posting! As celebration for me finally reaching episode 53 of Inazuma Eleven (I would call it a season ending since episode 51-52 was an hour long special and the ED changed) and E3 is starting tomorrow, I would like to announce a couple of things!
NEW ANIME/MANGA BREAKOUT: 19 - Inazuma Eleven has gotten really good. Much better than the point I was at before (around the end of the first season). I also want to bring back the "every Monday" thing for Anime/Manga breakout thing that I always tried doing and failing. Now that I'm at least updating steadily but not overdoing it, I would like to see this site come back, and something to look forward to is always a good start.
E3 SUPESHARUS! (E3 specials for those who don't want to read it aloud :P) - With E3 starting tomorrow and Twitter fully in my grasp, I will be able to talk about everything I am totally excited for and everything else I feel the need to mention!
I'm excited, are you? *crickets chirp* OKAY! LET'S DO THIS!
Posted by
Gloqwi
Saturday, June 12, 2010
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[As of typing: Inazuma Eleven Episode 34]
Yeah, call me a copycat and getting on the rebranding train, but hey! I'm posting much more often than I used to and I think it's time to start a new. When I saw Joystiq and their new logo and how awesome their new design is, I just had to do it for myself as well. I decided to go font shopping and downloaded a huge collection of fonts to choose from. While testing one of the fonts, I noticed that the actual font was so big so that when I tried typing Gloqwi in it, the only letters that would appear would be G L O. I didn't really think much of it, but then I thought, "a LOT of people misspell my Gamertag. I could even think about changing the site's name to GLO and it will work much better!" But then I thought that maybe changing the site's name was a bit too extreme, so I was thinking of a way to make GLO work. I then came up with the perfect acronym! Game Loving Otaku! It fit perfectly! It was like I subconsciously thought about this when I was made my Gamertag 3 years ago... But I wanted to be even more Asian about it, so I just made it Gēmu. It also looks cooler that way. XD I decided to make that my brand subtitle, and then I also found the PERFECT font for the new logo. And it is now what you see today. :P You could check out the old version of my logo, the new version, and the unused version, plus the Joystiq logo it's based of off in that little bitty picture there!
Posted by
Gloqwi
Thursday, June 10, 2010
1 comments
[As of writing: Inazuma Eleven Episode 27-28]
So, no doubt I am basically the best Rock Band player of the usuals at YouMedia. I can own at guitar, pretty awesome at drums, and can sing anything on Expert.
Today, around 4 or 5, I decided to approach the available PS3 next to the pillar. I wanted to go there because it reminded me that the Green Day: Rock Band demo finally got installed. As I was playing "Boulevard of Broken Dreams", I saw some guys who didn't look much older than me walk in and ask if they could play. I played both available songs on the demo and finally decided to switch over to Rock Band 2. The guy I was playing with was playing the drums and said I could choose any song. I decided to play "Give It All" which is a pretty challenging song for the guitar and drums and I notice he chose Expert difficulty, which shocked me. What shocked me the most was:
He was hitting the notes.
More notes than probably I could hit.
Now, he isn't the first person I met that is better than me at the game, but I haven't met anyone better than me at the drums. Also, his friend took over for him as well and, although he wasn't quite as good and not as good as I was, he was still much better than anyone else at YouMedia. I would've expected myself to get mad, but I was actually pretty damn happy that I've finally met people I could play at my level with (there are people on Xbox Live I play with that can do the same, but I'm really happy that I could take it to a couch-co-op play session)
After they left and feeling a bit competitive, I decided to connect the PS3 to the internet and play 1-on-1 against some people online. I played a couple of Tug of War matches with a guy and I was kickin' ass (even when he switched down to Hard difficulty while I was still on Expert). I knew that Tug of War wasn't where the people I was looking for were playing, so I switched over to Score Duel. That's when I met a guy named Doob. Right at the start, before we got to even playing a single song, he seemed to already know what he was doing, going straight for Carry On Wayward Son and choosing Expert Guitar for both of us immediately.
Simply put: he smoked me.
I got wrecked by about 30,000 point which is a pretty huge gap. I felt crappy but at the same time excited. People watching me were shocked that there was someone better than me and were trying to support me while it was the first time they've ever saw me lose.
Now it was my turn to choose the song. Maybe I could turn the tides. Actually, no. What was going through my mind was "let's see if this guy can do something I can't." So I went straight for Panic Attack on Expert Guitar knowing that I was pretty decent at the song. Maybe I could stand a chance. I couldn't lose that bad, could I?
I lost by about 100,000 points. I was somewhere around 200k while he was sitting proudly somewhere around 300k. I was in shock. I knew I wasn't awesome like the people I see on YouTube, but I didn't think I was THAT bad, and I knew most people that saw me at YouMedia thought I was pretty kickass. (just because I want to, I'm going to say that the battle was pretty damn epic. I was hitting notes I usually never hit before with some pretty dramatic and awesome music) Having them see that raised their standards and also raised mine.
I surprisingly felt really good and accomplished even though I got myself whooped. I had described it to someone like this: It's like an anime. There are the normal people who are decent at what they do. And then there are the super-powerful people. The ones that have some sort of hidden power that can't be seen until they need to use it. The awesome ones that are recognized as awesome after you see them once. They are super-cool and super-important and, even though they do most of their things with seemingly normal people, they break out into incredible awesomeness when they decide it's time to take things seriously. I feel like I'm one of those awesome people at YouMedia, and, just like an anime, I seem to have encountered my foreign enemy who's skill rivals against mine and I will have to try hard to become better (and maybe even the best).
Wow. Writing that makes me realize how cliché that is. The thing that makes this much more real is that the people that I consider rivals probably don't care as much as I do. They probably think I take the game way to seriously. You probably think the same as well. But it's fun to take things seriously like that. It makes you feel important and powerful in your own way. I treat video games like Endou treats soccer, or how Hikaru treats Go, or how Dynamite treats DDR. They are at the top tier of their game, but then they encounter higher tiers and things get really interesting. Yeah, that's EXACTLY how I treat it.
[As of typing: In Lunchroom. 8:55 AM, typing on Andrew's computer]
Okay, so as of now, the game I am most excited for this year (and I am shocked myself) is Rock Band 3. New keyboard peripheral to beast (that works as an actual MIDI controller), new Pro difficulty mode to kick-ass in, new 25-fret guitars to shred for said-mode, beautiful new look, all the DLC from all the other games work, you can change difficulty and/or instrument during songs (like Guitar Hero 5 convenienty allowed you to do), drop-in drop-out multiplayer, refined animations, and freakin' "Bohemian Rhapsody". The game wants you to experience the band more than ever now. They've improved the character models and you can actually see your band go in the van for shows and even practice! They even appear when you are choosing songs! YouMedia, I'm tellin' ya guys right now, insta buy. I will work the blog to the skies if you do. Can't wait until it finally comes out Holiday 2010.
The songs I'm most excited about: Crazy Train -- Ozzy Osbourne Plush -- Stone Temple Pilots I Love Rock and Roll -- Joan Jett Bohemian Rhapsody -- Queen
oh crap....
-
Well playing starcraft II for almost 2 month and I've notice mass marines
is not that well going against mech... Well needless to say i got ownd, but
thats...