Library of Games Podcast: Episode 1 - 1.25.10

Posted by Anonymous Sunday, January 31, 2010 0 comments

So, I finally did what Morley's been wanting me to do for ages...do a podcast! So I welcome you to the aptly named Library of Games podcast. It's a placeholder name to me until we come up with a catchier name, and this logo is also a placeholder as well, but here is my first shot at a barely organized podcast staring me and my friends Stanley and Henry! I know we should get better over time, but I hope we get better soon!

We Cover:
  • Assassin's Creed 2 Impressions
  • Zork 1 Impressions (yeah, we're totally current! :P)
  • Dragon Age: Origins Impressions 
  • Most Anticipated Games For 2010!


HOSTED BY KAILLIF (Gamertag: Gloqwi), STANLEY (Gamertag: Battlestorm132), AND HENRY

Here are the websites we plugged at the end of the show:

Gloqwi (duh, right here!)
azndudedowndastreet's YouTube page (my friend's Yu-Gi-Oh channel. These guys take this children card game seriously!)

No, we don't think we're professional. But that's what we are goin' for! This is just one to test the waters (then later drowning in those waters)...

My refusal to play Dragon Age: Origins...The Review (for now...)

Posted by Anonymous Wednesday, January 27, 2010 3 comments

This will basically act as my review for Dragon Age: Origins because I do not want to play this game anymore...

This game is KotOR and Mass Effect gone wrong. BioWare sadly succeeds to disappoint.

Let's get to the first subject. The gameplay. The gameplay in general is basically BAD! It takes it's basic combat system back from KotOR, except took two steps backwards back with it. You choose your basic weapon attack with the X (on the PS3. A on the 360) and combine special moves/powers with the other face buttons. Instead of actually doing the moves yourself, you watch your character do the moves for you while the computer does a lot of math calculating the damage done (for people who have trouble understanding, think World of Warcraft). You control your squad of four and switch between them while doing this at the same time and you've got your basic combat. What they've done wrong with this that even KotOR did right was that BioWare took away the ability to pause and queue up attacks. Also, while you are controlling a character, you have to repeatedly keep clicking the normal attack button to attack, instead of a normal auto-attack.You also can't really tell whether or not your character is dealing any damage. You don't get a real feeling of impact with your weapons and spells. One good thing they have added to this game a 'tactics' feature which allows you to tell what your AI characters what to do when a certain situation appears (ex. "close range with one enemy" >> "do certain attack", "close range with two or more enemies" >> "do special ability".) This is a nice concept but it doesn't work very well with the mages since they want to waste all their mana thanks to these tactics, so you still have a little bit of babysitting with your teammates, but if you only have one mage in your party, there's really nothing bad about it, all you have to do is play as your mage during large battles.

Nothing else is really different about this game from other RPGs. You have your basic inventory system (loot some stuff, wear the best stuff, give your spare stuff to everyone else, and sell everything else to merchants), except they actually have an encumbrance system (the heavier the stuff is you carry, the less you can carry, and you will be unable to pick up anything else if you reach your maximum encumbrance). You have your basic leveling system (you have your basic attributes that you assign points to (Strength, Dexterity, Constitution, etc.), you choose special skills the more you level up (skills like Combat, Herbalism, Trap-Making, etc., which all have four levels of specialty, ex. Basic Combat, Advanced Combat, Expert Combat, etc.). They still have your very in-depth dialogue system, but sadly, since your character doesn't have a voice actor (because there are definitely way too many lines of dialogue for the three kinds of races with both sexes your character could be), you have to read all your responses word for word, instead of Mass Effect's great dialogue system that came up before the person finished his/her sentence and you were able to choose the actual attitude of the conversation instead of the exact sentence for each response (it also seemed to flow a lot better in Mass Effect because of this. Now, it's "listen to the response, read over all of your available responses, and choose the one that fits your character most". There's a lot more moments of silence and characters standing still). It's still very black and white about which responses are good and which ones are bad and which ones are neutral, they even take the stupid step of showing you the exact effect of what your conversation did (ex. you say something Morrigan approves of, "+5 Morrigan approval", or you say something she doesn't approve of, "-2 Morrigan approval"). I feel this is a lot more old school then next-gen, where you should be able to tell how much she approves of you by her attitude towards you during that conversation...

One thing that I am slightly disappointed in is the structuring of the side-quests. They made it so they are more of add-ons to the main quest (ex. while you are heading for some certain boss, could you please get a certain item on your way there). It makes go though the long game a bit easier, but it unfortunately detracts from any variety any of these side-quests could have. It's not like you could completely detract from your main mission and explore and enjoy the world you are in.

Now to talk about what is probably the worst part about this game, the graphics. I don't know how they look on the PC, but on the console versions, they are an eyesore to look at. The environments look good from a distance, but you don't need to be very close to them to realize the bad texturing. I don't know if this is the same with the Xbox 360 (as I've heard this is a non-existent problem there), but the frame-rate is very unstable. This can drive you crazy especially in the larger fights when the PS3 can't seem to control all the action going on (and you think it would with all it's "power) and the game starts to clutter itself and make a mess of the screen. It doesn't help that the character actions aren't even that complex. It's all the same basic swinging of the sword or the raising of the hand to cast an awful looking spell. It doesn't help that the characters don't even seem to respond to damage. All they do is the basic jerk backwards or do the generic stumble backwards then forwards then fall when they die. The only exciting kills are when you finish off bosses, which are reminiscent of a God of War quicktime cutscene, but without the quicktime events.

One problem that isn't very big but is very noticeable is the lag in the game's menu screens. It's very similar to the lag in Fable 2's menus, where it takes a weirdly long amount of time to switch from screen to screen. Definitely not as long as Fable 2's, but slower than it needs to be.

What's the worst of all the the graphics are the character models. They just don't look human (or humanoid in the case for the dwarfs and elves). Looking at them when they speak to you in the close-up camera during dialogue is pretty repulsive. You can basically see the polygons that make up their faces. Now, I do understand that this game has been getting much better reviews on the PC version so all of these problems may be completely gone on that platform, but as for the PS3 version, these graphical problems will definitely get in the way of any attempts of trying to enjoy this game.

The music isn't anything special, and the sound effects couldn't be anymore generic or badly compressed. The voice acting is decent, and I didn't notice anybody sounding exactly like anybody else. It seems that all these new RPGs have one star voice actor that only stays for a very short time in the game. This game is no different, as it stars the same person who voiced Al Mualim from Assassin's Creed as a character who is important but doesn't last very long. That's all I have to say about the sound.

The story is the only thing that seems to make me want to play this game any more than I don't want to. The main quest itself is very generic good vs. bad, but the game has enough interesting parts to it that I want to see what happens next. From being sent into a dream world (or in this game's case, a nightmare) to trying to save a boy from the influence of a demon, this game wants you to just keep working just so you can see the conclusion of all these situations.

Your squad's back-stories could be interesting in a sense, but since I have delved into the Middle Age-y world very heavily influenced by Tolkien, I really have no interest in their origin, but much rather their life-story. In my seven or so hours of reluctantly playing the game, the story and the characters stories are the only part of the game I really want to get into.

What seems to be the problem is that this game even feels like it's on the wrong platform. The graphics are awful on consoles and the gameplay controls are obviously bad replacements of a mouse and keyboard. It pains me to say this, but if you ignore the story, BioWare has crafted what I like to call "another RPG". It's what I use to describe RPGs that rely too much on the story and don't take the time to perfect the actual gameplay or presentation. Everything in this game just seems so lacking. Let's just say that this game is just a step above that, if not a very tiny step.

As I am writing this review, I acknowledge that I haven't given this game the proper "reviewer" chance that I should be giving it, and that I'm probably not playing it on the platform BioWare wanted me to play it on, but this game has so many things that want to drive me away from it that I can't continue to. There are just much better games out there right now that you shouldn't have to waste your time with something like this. I know it sounds harsh, but for someone that has spent hundreds of hours in games like Mass Effect, Morrowind, Oblivion, KotOR and Fallout 3 (though I have some problems with this game as well, but I won't get into that now), I have to say that this game is pretty boring. I would highly suggest staying away from this game on consoles because it seems like such a PC game. Reading large amounts of dialogue and repeatedly clicking a button to attack is probably something you don't want to be doing on a TV. If you must play this game, I'd strongly recommend you go for the PC version, but otherwise, stay away from it.


Written by Kaillif Ammen [Gamertag: Gloqwi]

Most sincere apologies...

Posted by Anonymous Wednesday, January 20, 2010 2 comments


I definitely have to disappear from the gaming world for a couple of days or a couple of weeks...not because I got re-grounded (which will probably happen soon, though), but because me sneaking video games has been holding me back on doing a LOT of homework for school, and my grades are beginning to show it. Not that I have incredibly bad grades or anything, I just need to study for these finals coming up soon and I need a really high grade on these. I also need to start doing more homework. If you look at my grades, my projects/tests scores are pretty As, but my homework/participation(What? I get bored...) grades pretty bad. I will get back on updating this website as soon as possible (starting with my unfinished year in tweets, my review of DJ Hero and Final Fantasy VII: Advent Children Complete (and my thoughts about the FFVII Saga itself), and things not totally video games related, like my thoughts on my favorite ABC TV show, Castle! It's gonna be awesome, I promise! I'm just gunna go away and study really quickly, okay! Oh, and check out my friends' blogs, as they just remembered they had them!

Patunga13's blog

CrimsonSasuke's blog


Oh, we are also starting up our old machinima project again, but I wouldn't put much faith in it. I can't see us being as awesome as the other guys on YouTube, but hey, I've seen my doubts broken before...

Well, bye for now! I'll probably update this post with a video I made a week ago (because that is what I spent my spare time with). See ya later!

Push me...and then just touch me: High Score Session 5: DJ Hero

Posted by Anonymous Thursday, January 7, 2010 2 comments



After playing a lot of DJ Hero and feeling pretty confident that I was an awesome pro at this game. I'm a pretty big fan of people on YouTube that play games like Rock Band, DDR, and Stepmania (and also lately, Pop'n Music). By the way, if you want to have your mind blown, watch the videos in the links. I have also watched a couple of videos playing DJ Hero, and people seemed to be very impressed by the person's skill. The only thing that kinda ticked me off is that the person's score is only about a little more than half the score I usually get! So I decided that, "Well, I can do better, and I haven't posted a video in a while, so why don't I....make a video of me playing?". Well, that's why I did! The video above is me displaying my pro skills! Sorry about the video quality, my camera can take pretty pictures, but it can't take pretty videos.
I don't think I've made it very clear that I'm very damn impressed with myself! My score is ranked 26th worldwide on XBL, and my score is higher than the impressive people that I watch (you know, that guy that has more than 85,000 subscribers?)! I might be posting more video like these, not just subject to rhythm games, but other games as well!

(Check out my other high scores here!)


Well, with the new year, I find it appropriate to do one of those "looking back at the past year" kind of posts (other than the one I did earlier). So I decided, I could recap with the year with my personal own stalker program, Twitter! Here are the highlights of my year, Twitter style!
 (italics are my explanation to the tweet)



First tweet on my new account that I actually got to work on my phone.
Curse u 40404

Yeah, I was on a Shonen Jump run during the time...

Currently reading more Shonen Jump...Naruto and...Yugioh GX(omg...standards have dropped and continue to slowly...) and such.

I was also a bit addicted to Yu-Gi-Oh...a bit too addicted...
Man, I wish I had a couple hundred bucks. One of the things I'd do with the money: Spec out my Yugioh deck, just in case the day ever comes

As the tweet says, an awesome day of my life not pertaining to video games almost at all. Actually, it was spent with these guys. Won't forget it. I also wish I could spend more time with the guys like that. They were really cool.

Best 6 hours of my life that didn't pertain to anything video gaming. Skating with Mo around the city was AWESOME!

I felt like getting back in the drawing buisness with all the manga reading/anime watching...

You know what? I'm not good with drawing origina characters. Fanart is my new temporary line of work now.

Yeah, I was still on a Yu-Gi-Oh stint, though...

Hehe. I just finished the first 20 volumes of YuGiOh GX. Go me!
Tonite confirmed it, im back into yugioh. Just finished a AIM-webcam duel and it was COO!
God, I forgot how cool these shows were. I wish I could be little again and watch the hell outta these. It's time to d-d-d-d-ddddddddduel!

It was a nice interaction I made one day waiting for my mother to pick me up, I can still remember it...

OMG! A nice woman just gave me a dollar so she could use my cellphone because she didnt have money for the payphone. I feel good!

Hahaha! I remember when I kicked Jacob's @$$ at Yu-Gi-Oh...good times, good times. He had really bad tactics as he had over hundreds of cards in his deck. Rule 1 of Yu-Gi-Oh: Keep the number of cards in your deck to a minimum in order to get the best cards into your hand easier. Simple logic, right?
My friend has the most ownage YUHIOH deck ive ever seen...and i still won! I bet he didnt put his heart in the cards.


Yeah, everyday Wednesday after school, I waited at the library for CCD (some weekly Catholic class for people that don't go to Catholic school), and I spent most of my time there reading Hunter X Hunter...

Almost finished with the first five volumes of Hunter X Hunter, and Watchmen just arrived in the mail!

And my response to Watchmen after reading it...

Just finished Watchmen.....holy shit....

A large night of tweets always seems to happen when a Pacquiao fight happens... I always seem to want the people on Facebook to know what is happening...it's exciting stuff! But the fight was a bit disappointing...

The Pacman fight begins! And here...we...go.
OMG! WE JUST WENT CRAZY! PAC WINS ONLY AFTER 2 ROUNDS! HOLY F!
Wow. That was a more dissapointing attempt to fight back then Pac v. De La Hoya. 2 rounds? Your kidding, right? Nope. I saw it myself. Live.

I loved Scrubs. So I was sad to hear it was ending. Sadly, the time I was watching it was cut short because of something I have to go to (something I don't remember exactly).

Watching 'My Finale' now!

Yeah, it was kinda weird seeing the girls back from my old school at the library...
I just passed a bunch of girls from MCA in front of the library a few seconds ago. I think I creeped Reyna out like hell.

Still on the Yu-Gi-Oh stint, but I was enjoying the episodes! They were, as the tweet says, epic!

Just finished Yu-Gi-Oh GX ep. 164. Gettin' epic!

I downloaded a DS emulator just to download Yu-Gi-Oh World Championship. I felt pawaful. But I did hate taking care of my dog. Even though I hated my dog, it sucks that it passed on. R.I.P. Fozzy.

Goin home to play some more 'World Championship', watch thoe last 6 GX episodes, and take care of the dog.

Tweet explains all. It was pretty nice having people help us out on the street when they passed by. It felt...so...human.

We just got a flat tire at the corner of Michigan Ave. It's good to know there are some human souls out there kind enough to help us out.


----------------------------


Second half of May and the rest coming soon!

Merry Christmas, Happy Birthday and thanks for some memories!

Posted by Anonymous Sunday, December 27, 2009 0 comments

Yea, it was my blog's 2nd birthday seven days ago, and just like last year, I was a over a week late! I'm sorry I never get time to post anymore. I have so many things I could write about, like my newfound love of South Park, and my experiences with Xbox Live, DJ Hero, The Beatles: Rock Band, and being pissed about the only person out of most of my friends to not own Modern Warfare 2. But my mom just doesn't let me on the computer as much anymore, so I have to spend my time on my computer doing the things I need to do first (like updating my iPod, and watching more South Park). Before I get on with anything else, I do remember promising myself some goals before the end of last year, some goals specifically relating to this blog. Let's see them again,



As far as I could tell, this was as much progress as I could make with these goals...

  • GOAL ONE: FAILED (87/100 Posts (after that post was made), that's 104 posts less than the total amount of posts I made last year, about 2.1 times less! And only 13 posts away from actually reaching that goal (not including this one).
  • GOAL TWO: DISPUTABLE (I don't really know whether or not I actually burned out. I definetly wasn't losing interest in the blog, it was just a problem of the amount of time I'm allowed on the computer (my mother time-locked me computer -.-) combined with the work I have to do for high school caused me to write very little.)

Well, I would say that I 25% succeeded in my goals -.- . I really don't have a very good excuse for my lack of posting. Heh. I can say, however, that this blog will stay alive, as far as I'm aware. That makes for a good goal I could make for myself right now,

1. Post more. Just a little bit more than I have this year.
2. Play more video games (there has been an astounding shortage of that this year).

I believe I could succeed in both. The past year was definetly an experimental thing for my blog, trying out new looks, trying out some cool features that I could possibly do. I was taking care of the site more than I was actually posting on it. But hear me out, I will try to post a lot this year, not only video game related, but other things I'm interested in as well, so stay tuned! I hope for a good year for not only me but for everyone out there! Merry Christmas and Happy New Year on behalf of myself and my blog :P!

Oh, and thanks for the nice comment, Morley. You're probably the only one other than me to actually remember this blog. :D Thanks for the inspiration to post again!

Assassin's Creed II: The First Day...

Posted by Anonymous Friday, December 4, 2009 2 comments

So Assassin’s Creed II has finally hit YouMedia, and here is my first hour-and-a-half so impression of the game…
The game starts out very slow, giving a short flashback explanation of what had occured in the first game. It was a nice way of bringing back important story details, but according to my friends who had not played the first game were not really sure as to what was happening.
The game seems to expect that you already know what you should do, but even I, who had played the first game, was still very unsure as to what to do, even before I had actually got into the real game. There were no hints as to where you were supposed to go, and the game wasn’t awfully good at explaining the new HUD. It never had explained most of what the markings on the mini-map had met, but thankfully most of the mechanics were the same as the first one.


Yes, that's right! My friends have I have collaborated and have started playing Assassin's Creed II and plan to write an awesome collaborative review! You'll be able to see my personal impressions on the blog soon (I DEFINITELY NEED SOMETHING TO BRING THIS WEBSITE TO USEFULNESS AGAIN...)...It'll also be nice to finally get a new review to post on the site...hope this project is a success!

I'm on the school websitez yo!

Posted by Anonymous Monday, October 26, 2009 2 comments


During Recover Club (a class you have to attend when you are failing a class), I found my face on the official Jones College website and decided to take a screenshot...

High school killed the blogger...

Posted by Anonymous Thursday, October 15, 2009 1 comments


I had been thinking about posting on the blog for a couple of days now, but I couldn't pull myself to do it. I did have some nice opinions to say, but I just couldn't bother. High school has been killing me, and other things happen to. If I ever get free time, I just use it playing video games, sadly, not blogging. If you do need your dose of me, though (I bet you do, don't you?), just check out my Twitter feed at the top.

What have I become...my sweetest friend...

Posted by Anonymous Thursday, October 1, 2009 3 comments


As I was looking for the lyrics to Nine Inch Nails "Hurt" (going on a "Downward Spiral" run), I noticed that Google had also shown results for Johnny Cash who also had the same titled song and the same lyrics! I did a bit of research and it ends up that Johnny Cash covered the song shortly before his death! Such an amazing video to the song as well, watch it now!



So epic...both versions of the song are amazing!

The End of an X3F Era

Posted by Anonymous Monday, September 28, 2009 0 comments


Well, after 136 amazing episodes, Dustin Berg has recorded his last Xbox 360 Fancast.  If you have read anything on my website, you might know that I am a huge fan of the Fancast, and Dustin was my favorite part of the crew. Now, he finally left the 'cast and Joystiq as well last week. Good luck to him and his future endeavors as I am totally going to miss him. I will still be following him, it just won't be the same on the 'cast anymore.

I meet a fellow gamer...

Posted by Anonymous Wednesday, September 23, 2009 0 comments

Although I was not able to get his name, I do know this. This guy is freakin' cool. Some AT&T customer support dude came to my house to fix the cable, and I thought he was going to be either an asshole with a goatee, or some boring dude with a goatee. Well, I was pleasantly surprised (not about the goatee) when he walked into my game room. He asked me if my ION Drum Set was an electric drum set, and I told him that they work for Rock Band 2. He said that he also had Rock Band 2, but had a drum set that was nothing like the one I had. He then asked me what level of difficulty I play and stuff, if I had beaten the game, blah blah blah. When he got into my mother room (where apparently the problem was coming from), he started telling me about how he has PS3, Wii, 360, and apparently all these other consoles and how he's been a gamer for longer than I've been born. He ended up being a Sony fanboy, but he was cool. He also seemed to know a lot about the industry as well. (Oh, I remember! He said he was 29!) Although he told me that he had to go (because there was no one older than the age of 18 in the house), he asked me to prove that I am indeed awesome. While I was setting up Rock Band 2, he was also telling me that he has been in a couple of real bands as well (he plays the drums). I amazed him with my completion of Painkiller on Expert Guitar. Soon after, he was telling me how playing the real guitar was not that hard, that some of the notes you have to hit aren't really there (I knew that) and there aren't as much strums as it sounds (which I didn't know!), While I was switching for Guitar Hero III just because I wanted to, he told me how he plays the Rock Band Drums on Expert but only played Guitar on Hard. I then wondered for a while why he could be that good (the drums are HARD!) but not be as good on the Guitar. He answered my question pretty quickly after he showed me that his middle and ring finer are half gone (I didn't hear the story of how that happened, though. I think it would have offended him to ask), which really surprised me! Now I was even more impressed that he could play the Guitar at all! I then passed the TTFaF intro riff for him, we said bye and he left. I wish I could have caught his name, because that guy, is awesome.

So I picked up a plastic box at Best Buy recently...

Posted by Anonymous Monday, September 21, 2009 1 comments



And inside came a small little message:

JOIN US.
STOP THEM.

Ahh, the feeling of 'New' Games....

Posted by Anonymous Tuesday, September 15, 2009 0 comments



It's true, it has been a while since I have actually purchased a new game. Watching this video has made me pretty jealous. I miss the 'going to the store to purchase the game', the 'asking my mom to use her nails to cut the shrink wrap open in the car', and the 'opening the box and pulling out the instruction manual and reading it during the car ride back home and super-hyping myself'...

God, school sucks.

Hands Off: The Beatles: Rock Band

Posted by Anonymous Friday, September 11, 2009 0 comments



I remember the first time I heard about Rock Band: The Beatles, and I thought, "Wait, are they taking the Guitar Hero route? They're just gonna make a bunch of games featuring a specific band with a bunch of songs by that band and sell it? Damn, Harmonix must need money bad!" Nope!

The iPod that never was....until now.

Posted by Anonymous Thursday, September 10, 2009 0 comments

When I read Patunga13's newest post, I thought he was talking about the new iPod nano. That would have been WAYYYYY too coincidental...

Anyway, the blog actually seems to be taking life again! Maybe school has a slight good affect on my work ethic...

Gloqwi is 1337 t3h pwn493

Posted by Anonymous Wednesday, September 9, 2009 0 comments




Although I still won't bother with the new map packs (even with the $15 value of the All Fronts map pack), I still kind of enjoy Gears of War 2. Either that, or leveling up and seeing all those EXP points rack up makes me feel good about myself. Either way, this game knows that I'm leet!

Ok, so what if I'm still a scrub?

[UPDATE] Coming to the website on my iPod, I come to the sad realization that the sidebar pics are very oversized. So you don't have to alert me. I will be on the case by tommorow.

Gamer tolerances...

Posted by Anonymous Tuesday, September 8, 2009 2 comments



To alert the people that read this, I am a freshman in high school now. That's huge news for my mother. So huge, that my mom doesn't want me to think about video games at all until school times end. Which means that I won't be able to play video games until the weekends of every week. For now, I'll have to watch TV and learn...

That's my sad 360 staring at me in the face. I'm so sorry.

My Old Reviews for My Old Games: Call of Duty 4: Modern Warfare

Posted by Anonymous Monday, September 7, 2009 0 comments


To bring breath back to this lifeless blog, I've decided to bring back my old reviews back from Gamespot that I posted about 2-3 years ago. They were slightly amateurish, but hey, they are good filler as I decide what I could do to make this blog worth it again. UNLIKE MY OTHER REVIEWS, this one was never posted on Gamespot. Instead, this was posted a couple of months after this blog was made on a separate website. This was my final official review of a video game, Call of Duty 4: Modern Warfare.


I got COD:4 for Christmas and I’ve had high expectations for this game, and I wasn’t disappointed.
First, I’ll talk about the single player mode. The story is pretty much fighting a war and trying to end it. Now, I’ve had the game for about 4 days now, and I’d like to say the game is so hard, that even for a five-hour game, this will take a while to beat. The good thing is that there are 4 levels of challenge so it’s good for both pros and people that have never played a first person shooter before. And for a five-hour game, the campaign feels a lot different from other first person shooters. Most games try to make a place feel dirty by just adding lots of broken stuff everywhere you look, but it just feels like something has gone terribly wrong(don’t worry, you aren’t reading a BioShock review). I wouldn’t say that the characters are very deep or interesting, but they have great voice acting which really keeps you in the mood of what is going on in the game. The soundtrack doesn’t give the game an emotional feeling, but more of a dramatic mood. The enemy AI of the game is very smart, but you won’t see you allies helping you very much. I mean, they don’t shoot walls or anything, but they take cover most of the time and when they do pop out, they usually on shoot about 3 to 4 bullets and most usually don’t hit anything. Another thing that I don’t find bad, just very unrealistic, are scripted enemy pop-outs. I mean, you could sit in cover for about 4 to 5 minutes and then go out and more enemies will come out. But you could also take about 10 to 15 seconds in cover then come out for the same effect, so the game makes it feel like they only come out when you are open. Another thing that gives the same effect of unrealism is respawning infinites enemies that only stop respawning when you get from one place to another. Like in one level, I could spend the whole day killing enemies, and then get shot and die, or just run as fast as you possibly can from one place to another and not shoot ANY enemies and they will stop respawning. Sometimes I think of my allies as distractions more than actual allies. There is one level where there is a helicopter and there is a barn I have to get to. Once I waste almost all my bullets trying to kill the gunner, I desperately run towards the barn to get inside, only to find a scripted gunner come out and shoot me. I have been working on the same level for hours and hours and I still have not passed it.
One thing I would like to say though is that this game actually good use of special grenades(unlike most games), like a flash bang is very helpful at getting enemies to daze of while you start aiming at their heads. Or while enemies are coming you could throw a smoke grenade and place a claymore right next a door, then once the smoke goes out and they run through the door, BOOM. Sadly, weapons like C4s and Claymores are really only found useful in multiplayer games, whereas in single player mode they are usually only used for objectives like plant a C4 on something important and detonate it.
Now, even though the single player has different levels of difficulty to choose from, the multiplayer might not be the best place for beginners but something that someone will really get into. The reason I say that is this isn’t a game like Halo or Gears of War where there are weapons pickups and you will have to shoot a load of bullets to kill someone, Or if you have one weapon where even the inexperienced could get many kills. Nothing like that. This is a game where if you get shot by even a few bullets, you will die. It is a very fast paced game similar to Unreal Tournament but a little slower so that the sniper could be found useful XD. There is, however, the importance of having the right weapons at the right situations. Now that I think about it, it feels a lot like Team Fortress 2, except that you can mix them up to your play style. Something very rarely found in a first-person shooter is the integration of experience points. You get experience points for killing other players in multiplayer. The more experience points you get the closer you get to leveling up, like a role playing game. Once you level up, you unlock more weapons, attachments and perks. Perks are like bonuses to add onto your character. You can have three perks on your character at a time and you get to choose which ones you want. Like a perk called Stopping Power where your bullets have more damage, and a perk called Sleight of Hand where you can reload faster. There are also perks that let you hold more grenades. Attachments are like add-ons to your weapons to make them a little more useful, like a silence could be attached to make sure that you don’t appear on the mini-map when you shoot, or a red dot scope so you can aim better and not have to use the iron sights. The weapons in the game are very modern(hence the name Modern Warfare) and different from the weapons older Call of Duty’s had. They are split into 5 groups, Assault Rifles, Sub Machine Guns, Light Machine Guns, Shotguns, and Sniper Rifles. One game element which adds a whole lot of realism is being able to shoot through thin surfaces. So a bullet being shot through a very thick wall might not be able to penetrate a wall, or penetrate but it won’t be very damaging, and a bullet being shot through things like wood or sheet metal while lose a little bit of it’s damage but still be deadly. So now there is a difference between cover and concealment. There is also a system in the multiplayer called air support, where if you go on a 3 kill streak without dying, you can use UAV recon to have the mini-map scan for enemies for about 30 seconds, while if you go on a five kill streak you could call an air strike where a map of the level is shown and you could choose where you want to fire the air strike. So you could use an air strike in conjunction with a UAV to know where the enemies are and land a few bombs on them. If you get 2 kills from that or from your own fire without dying you go on a 7 kill streak where you can call a helicopter to come and support you(very useful too).
Just to include a little snippet about controls, you can hold down a button to look down the iron sights/scope/attachment, and fire. Or you could just press the fire button and fire directly from the hip, which is not as accurate(like Gears of War). You can also melee with you knife by clicking into the right thumb stick and switch weapons and reload. You can also crouch or go prone(lay on your stomach) by clicking the B button. And jump or climb over objects with the A button. Moving around is done by the left thumb stick and air support or perks(like RPGs, Claymores, and C4s. Don’t worry, other perks are passive) are used with the D-Pad. And the use the left and right bumpers to throw fragmentation grenades, flash grenades, stun grenades and smoke grenades(Sorry, but you can only have frags and one of the other three at a time).
Graphics are very cinematic and realistic(hehe, does that sound familiar to anyone?). The game also has a very cinematic feel. Just watch the intro and credits and it might remind you of a movie. And the final level(or the level after the final level) feels Soprano like. And the cut scenes give the game like an interactive movie, except deeper than that. When you get close up to sandbag walls though, it looks 2-d, but the environment looks very realistic, and the explosions are also very realistic. But there are some questionable rag doll physics, but they only popped up when I played split-screen games. You’ll see many people having their hands stuck inside a wall and hanging off of it in split-screen games. Though it destroys the feeling of darkness in Call Of Duty 4, it gives more of the feeling of hilariousness. Graphics look DirectX10 for computers but are still only DX9. Lighting also gives a great feel and realistic, though you will never see your own shadow. But these small mistakes are usually ignored because of the realistic graphics.
Sound design isn’t perfect, but is damn well close to it(also sound familiar for you G4 watchers?)! Bullets being fired, bouncing off of different surfaces and explosions being heard from afar are also very realistic. Music also gives this game a very dramatic mood, similar to the emotional mood in Halo 3. Voice acting is AWESWEEXCELENT! Even the intro of the game will make you say WOW! The voice acting gives you the feeling of being your allies but also makes you care about all of the characters in the game.
And now for the final verdict. One of the most anticipated games of the year did not let us down and then some.

Deep story, even for 5 hours(even more when you play on Hardened, a LOT for Veteran), fun and addicting multiplayer, not as much variety as a next gen game might truly have, but is still one of the greatest “interactive movies” of all time.

Gameplay: 9/10
Story: 9/10
Graphics/Design: 9/10
Extras/Variety: 8/10
Tilt: 9/10

Overall: 9/10

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