Post 190: My revelation about video games.

Posted by Anonymous Friday, September 26, 2008 1 comments

If you ever meet me in forums, you would know my anger against video games NOT being video games(movies, etc.) and firmly believing that any way that a company releases an original video game brand into another medium just helps the brand grow and not the culture. Now, I'm going to talk about Braid, or rather, tell you something I learned from Braid. Braid was a game I really wanted to get but really couldn't cough up the money to buy it on(saving for bigger games, no offense Jonathan Blow), I only had about $70, and I was only planning to buy 1 game this year, so I felt like I kinda was missing out on everything every reviewer that played it praised the game for. I ignored all the reviews saying it was breakthrough and saying it was the best game ever(not really ignored, just didn't believe, or give in), I just thought it was a very original idea that could be used in very cool ways. Now, I recently thought about buying the game next time I get a 360, so I pretty much spoiled the ending of the game to myself(both endings), and thought they were pretty deep for an arcade game(and has lead me to believe that not all XBLA games are XBLA games). I then looked further into the game for an explanation to the somewhat vague ending and found a very interesting view of what Braid is about. You should at least have played the whole trial version to understand some of this and you must have at least seen the alternative ending to understand ALL of it. Written by GiantBomb user MaSuTa, here's his explanation of the "storyline of Braid".

There will be spoilers here, but I trust you gathered that from, you know, the fact that I'm talking about what I think Braid is about. I'm also not going to touch upon the more overarching themes of the game, such as Regret. No, I'm going to specifically be talking about Tim.

Tim is just a man. He was a smart man, a clever man, a man who stood in contrary to the ways of society: A scientist. Tim was a scientist, who was looking for the princess, who would make everything better, who would validate everything he's done. The princess symbolizes the meaning of life.

He was on his way to save the princess, fighting over obstacle after obstacle. They had gotten more intense, and more challenging. But slowly, Tim began to realize everything was backwards. Something was very wrong about what he was doing. Everything seemed like it was... backwards. Like the last levels of the game. As things got their most tense, he reached the goal of his work, of everything he had done until now: The princess.

In a flash of light, he had realized what he was doing. Setting foot on the platform, staring right at the princess. Nothing had ever felt more wrong than looking the result of his work face to face, the culmination.

So he ran. He tried to forget everything, but his mind went through the deeds he had done, the things he had accomplished in the name of saving... that. With horror, patterns clarified: Were he and the princess working together, or were the princesses attempts to help actions with darker intentions? At the time, she looked like she was helping, like they were helping each other. Reliving it caused Tim to see what had been happening: he had been set up. He was told "this is what you're looking for, here is your princess", and in one flash, he realized how wrong, how very very wrong he was.,

One flash.

The epilogue is where the largest, most telling characteristic of Tim's one mistake was, and it gives detail into how he copes with it. Throughout the game, the green books had been telling stories of this glorious princess, who would change everything and fix everything, who had the power to do all these things, even though she had turned his back on him. Arriving at the epilogue, the first thing that is apparent is that the green books say nothing. The red books, however, tell the whole story, the real story of what had taken place with Tim. Describing events worthy of despair and worry, of development and construction. One of the last red books that can be read details Tim raising darkened glass to his eyes, and then a blinding flash, and the moment time stood still. What were the things that Tim heard after that flash, that moment?

"It worked."
"Now we are all sons of bitches."

That second line is a quote from one J. Robert Oppenheimer, after the detonation of the first atomic bomb.

Tim was a part of the team that developed the atomic bomb.

The guilt of what he had done, what he had made, achieving this goal he had set for himself, had turned his entire life upside down. No, not upside down... backwards. Everything he knew was wrong, thanks to the detonation of this... thing, this man made apocalyptic device. It was traumatizing. Most people deal with trauma poorly. Tim sank into deep, deep denial over what he had done, over what seeking the princess had really created, that in order to keep his will to live, he had to lie to himself. He had to lie about what the princess was, about what he had done. And that is when the green books begin to make sense, when he has lost all other means of coping aside from madness. But his madness is self sustaining, it's protecting him. It keeps him alive. So he finds the cornerstone of what he must do. He will build this world for his mind to live in, of puzzles, castles, princesses, and the ability to undo every mistake you've ever made.

Go look at the pictures constructed again: They are of an empty man. The eyes hold a void, a decided un-life inside this very real, very capable body. They also detail the other ways that Tim had coped with this crushing regret; Women. Wine. Family. Travelling. Wandering. He did not do these because he wanted do: He did them because they were all he could think of to bring himself peace, or at least something he could fool himself into thinking was peace. And he observes these things he did from a distance, as if they are pictures in an art gallery. They bring him great comfort, but seeing them all, reminds him of why they are there; it builds the ladder for him to go and relive what he had done, why those images were there. And by the time he is out of this explination, this loop that keeps his mind in check, if he steps out the door, he is confronted with the same thing he fled from at the start of the game. At any point, in getting lost inside these worlds of his own creation, his attempts to escape responsibility, he can just step outside and face the calamity, the image of his regret.

A great, everlasting fire.

And that's what I think Braid is about.


If you read the whole thing(I did), you should be like "Woah! That's freakin' deep!"(if you aren't, you might not have any interest in the game). There is a whole backstory I know I would have never been able to have noticed just playing the game basically. And for those people that played the trial version, like me, that are confused when they mentioned red books, I think that they are extra books in the game that show the real story that Tim does not (want to) see. When I read this, it explained almost every confusing aspect of that game, answering questions like,"Why is there a burning city in the back?", and "Why is there an incomplete ladder at the top of the building?" I still don't understand the constellation though.

What this also made me realize is that I still believe video games should just stay as video games, but that you could innovate greatly with great and original concepts, story, and gameplay. Jonathan Blow did exactly that, he made a video game that is a true example of art, compiled with great music, art, story, gameplay, and so much more inside a great game. Sure it took a simple concept, platforming. But if you succeed to transform and build from it well, you could revolutionize a genre and even more. A whole culture. This game shows that video games are more then just shooting people and playing games. I know that many people do not like putting the terms "video games" and "an experience" in the same sentence, or even paragraph, because there are those people out there that are not hardcore and might not care that much about a game's storyline or it's design, but if you make a game like this, many gamers will be astonished.

Well, I don't know if you noticed, but I really wanted this to be the last post of Gloqwi. It might be, it might not be. But if it is, I really wanted to finish the site well with a pretty quality article with many of my opinions expressed in it. I would like to let go of this blog from my administration, but I really would like to keep it in my memories. I doubt many people went on this site, but this was my first experience into blogging, and I wanted to remember it. So I would just like to say goodbye to this blog. Thank you for anyone that actually visited this. I'm going to try to focus on a more consistent blog now, with VGNO. I'm thinking about changing it a little bit though. But I will say no more. Goodbye!

Posted by Anonymous Wednesday, September 24, 2008 0 comments

TTTTTTTTTTTTTTTTTT@@@@@@@@@@@@@@@@@@@@DAAAAAAAAAAAAAAA::::::::::::OPPPPPPP
????S?????????S?????????????????????????????????????????:CC:C:C:C:C:C:C:C:d
eeeeeeee
rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr///////////////////////:::::::::::::::::::::::::
access:whatisthis.exe
this executable file will shut down in 5...4...3...2...1...

...


WELCOME

LOG IN?

login:gloqwi
password:************

Access granted.

Still up and running

Posted by Anonymous Thursday, July 31, 2008 0 comments

Looks like the blogs in tip top shape.

I am in Tennesee right now!

Posted by Anonymous Tuesday, July 22, 2008 1 comments

What's up from Dollywood, Tennessee!

Pdidi owns in GoW

Posted by Anonymous Wednesday, July 9, 2008 1 comments

First time I ever played and I owned everyone in that game! Kaillif is one of those noobs that just runs away so it wasn't really fair. Thinking about selling R6V2 and getting GoW because my friend(monkie dukie) just brought gears of war over I don't actually have it so tell me what you think on xbl gamertag pdidi911



Although it may be true that they are making a big leap forward for their console, this is how I would have worded it.

The Playstation 3 is making a big leap forward....and has caught-up with the 360.

To see what I'm talking about, click here. What I'm saying is that this "big leap" they are making with Firmware 2.40 is not a very big leap compared to other consoles. Let's compare the new features to the Xbox 360.

Trophies-The Xbox 360 already has achievements.
In-Game XMB-Already has the Xbox Guide.
Text chat in the in-game XMB-The Xbox 360 has VOICE chat, and they don't even have to be in the same game either.
In-Game XMB can be accessed from the PS3 titles but NOT while watching movies and playing PS2 games-You can access the guide from both games and movies, but NOT while playing original Xbox games.
You can view downloads and see how close it is to completetion-Already have active downloads.

Yes, they have made a big leap, but have they really gotten ahead of the competition?

I didn't say this, but my last three posts including this has been part of my new Gloqwi's Soapbox, my point of view on news. If you ARE reading these, please comment or respond to these posts and share your ideas with me. I would LOVE to hear some constructive conversations.

I am also planning to remove my blog was seeing some sort of depression, where either nobody posted, or we posted crap.

To see other posts part of my new "Gloqwi's Soapbox" feature, click here.



I didn't think very long after the announcement of Rock Band 2 to notice that it might not be the greatest idea. I mean, I'm all up for the cool instruments and being able to import downloaded song to Rock Band 2, but here are the reasons why I feel confused:

Another $170 kit? They haven't reported the price, but I'm pretty sure it's going to be a heafty hunk of change, and I am NOT paying for those instruments all over again.

They promised Rock Band would be a platform, and that's pretty much what I thought with all the DLC coming. Rock Band should just keep on expanding, right?

These are some of my thoughts on the release of Rock Band 2. But pretty much what I'm saying is, I spent a LOT of money buying Rock Band, do I need to spend MORE money to play Rock Band 2? Just hope that they release some more news when they appear at E3 later this year. Comment and tell me what you think, guys.



Kojima-wants to end MGS at the second game.
Tokuro-wants to keep on working on Megaman.

Kojima-works up 7 more games, latest one being MGS4.
Tokuro-has not worked on a Megaman game in ten years, latest one being Rockman and Forte: Challenger to the future.

And now this crap.

Just wanted to ask, who is the better developer? New developers should learn from this.

Oh, takin' out from all the seriousness, some AWESOME Gears of War 2 footage RIGHT here.


I've hated IGN ever since they gave GTA4 a 10, but it was probably a good thing since they started making me actually read reviews instead of just looking for a score. I hate the fact that review sites only live off by the population they receive from viewers. If sites started giving up review scores, no one would visit their site, even though it would make more sense. It would at least make people actually read reviews.

Now onto the real subject, IGN. Not only did he give GTA4 a masterful(a.k.a. PERFECT) 10 score, he also gave Metal Gear Solid 4 a perfect score. IGN gives a new meaning to handing out 10s left and right.

En quote by Hillary Goldstein: There is a reason why it's been a decade since we gave a ten(a little paraphrasing)(From The Legend of Zelda: Ocarina of Time to GTA4)


En quote by me: There is a reason why it's been about two months since IGN gave a ten(AKA, GTA4 to MGS4)

I would just like to say, that I have owned GTA4 for about 3 weeks now, and here's what I would like to complain about:

*Driving-I don't really care, everyone has their own opinion about it, just like to say that I'm not a big fan of realistic driving engines(mostly because I suck with them).
*Multiplayer-Maybe it's just for the PS3(I'm actually pretty sure it's because of the online being free) but I just find the multiplayer to be incredible boring, possibly because NO ONE HAS A HEADSET, HOLY CRAP!
*Overall way the missions are set up-I mean, I like the actiony, fun, gun fight parts of the game, but please, I do not like driving for about 5 minutes so I can get to that action or go look for a cab so I can just speed the crap up. I also don't like missions that don't inform you that it is actually impossible to kill a person until a cutscene or event occurs in the mission. I seriously used like 10 whole clips on this guy but my bullets don't seem to be doing anything until I reach a certain destination.
*GPS-not because it sucks, or anything, but it takes sooooo much away from learning the city. I think I have pretty much learned everything around Broker, but any other of the districts I just look at my radar to find out where I want to go.
*Crazy crap NOT in this game that I used as a reason to get the game-I mean, Helicopter and boating rides are as exciting as I thought they would be(in a positive way), but I was just sucked in to San Andreas when I drove planes and jetpacks. Now, you can't do that in GTA4.
*And last but not least, the square(PS3)/X(X360) and triangle/Y button-There are so many things I really would like Niko to do, jump up to cling a ladder about half a foot above him, be able to stand off ledges instead of automatically jump right of the ledge of a building into the street about 3 stories under him when he could just stand on the ledge and actually jump onto the other building, cling onto the ledge of a building so if my jump just isn't long enough, I could cling to the building like a person in real life would if he didn't want to fall 3 stories from the ground down. And trying to get onto ladders is a real pain as the triangle button is either unresponsive or Niko doesn't know where the ladder is, because sometimes, when I'm really high up a building and I want to climb a ladder, I don't want to press the triangle button and then watch Niko walk backwards to his death as if the ladder was getting closer to him.

And pretty much everything I didn't mention didn't bother me at all. There are a lot of things I would like to say about the game that I love, but that seems to be a waste of time as the only thing anyone cares about are the negatives(that, and I don't feel like typing EVERYTHING I like about the game, but just because I might be pushing people the wrong way, I love the story. I actually care about the people that I meet in the game).

The two things I love MOST about GTA4: Riding helicopters(with a tail or not), and getting hit by a choppers on a copter(doesn't kill you, but hey, sends you back flying for at least half a mile.

*phew....time to go to bed....and, um, sorry for the three week hiatus.

Oh you like my post don't you

Posted by Anonymous Tuesday, May 20, 2008 2 comments



Sorry I've been away from the blog for a while. I've beat Assassin's creed and overall I have to give that game a 9.5/10. I don't think I need to explain why to you guys. Well check this out, guy gets recon armor for photoshopping?(why didn't I think of that), Haze get's a 4.5(I didn't think it was gonna be that bad), and fine I'm interested in Too Human geeze.

High Score Session #2: The Redux

Posted by Anonymous Sunday, May 18, 2008 0 comments

After Didi introduced me back to Call of Duty 4, I started to get addicted to it more and more. At the same time I have also been getting my skill back. For most of my matches I got a K/D spread of +7 to +12. But my best game was my last game of the night.
And I also remember how it feels to get three challenges in one game. I don't know how I got hard landing though, I just shot this guy while he was in the entrance of the sewers.
Reminder:
Tango Down Kill every member of the enemy team (4-player mininum). 250
Hard Landing Kill an enemy in mid-air. 250
Extreme Cruelty Kill every member of the opposing team without dying. 250

That's it for today!

Anyone like a song?

Posted by Anonymous Saturday, May 3, 2008 4 comments

This has finalized it right here.

What is it? PS3 version of GTA4 runs on 640p. Wow. So special. That means the XBOX360 version does that too.


...right?

Nope. The 360 version runs on 720p. If you'd like to see other reasons why I'll be getting the 360 version, look at my newest post on VGNO.

I'm sorry, The_Conductor, it just had to happen. Hay, littlebigplanet is only a summer away!


Hay! Wats up? Have been gone for a while but I'll be makin' a LOT more posts now.

So, for a first post, Anime/Manga breakout! #9!

I have found the June 2008 issue of Shonen Jump Mag, and I have made found a new interest, Rosario Vampire! It's about this kid that accidentally enrolls into a monster high-school and has some weird things happen to him. I have only read the first 56 pages, but they are starting to get more and more interesting! And as always, I will have VNManga to help me get the full chapters. This series is ongoing, so I won't be able to read a volume a night, but I just have a feeling this isgoing to be good.

Oh, by the way, this is NOT a hentai flick, just to let you know if the preview picture screwed you up, is all.

Now you see me...

Posted by Anonymous Sunday, April 27, 2008 0 comments


Yep I know you were probably all worried about me, but I'm fine I just couldn't get on my computer for a while. HUGE NEWS THIS WEEK: Grand Theft Auto IV gets a 10/10 from IGN(best of the series!), Bioshock rumored to come this fall to PS3, I finally got my hands on Assassin's Creed and that game is so confusing. I mean I get confused like what I should do at times(save person on let them die), but other than that it is an awesome and totally not worth a 7.5(IGN). Did I forget to mention I beat Kaillif's gamerscore yessss. Oh and add my friend on Xbox Live if you can
gamertag:monkie dukie
He's my friend outside of school, and tell him Didi sent YOU

BIG NEWS GUYS!!!!

Posted by Anonymous Friday, April 25, 2008 0 comments

Didi has (unofficially) beat my Gamerscore!!!! W00terz!!!! Letz now all wait for teh official beat soon! All you need is a little less than a thousand more!

I've let my boys down

Posted by Anonymous Sunday, April 20, 2008 0 comments


I've just been playing video games for too long. So I decided to use the money I get to go into this ju-jitsu class and try not to play video games that much. Doesn't mean I'm stopping just means don't expect to see me on Xbox Live as much as you used to.

Now FINALLY I will go into news of the week. Mario Kart Wii get's an 8.5 from IGN and it actually has awsome online, Brothers in Arms: Hells Highway actually get's some attenion yay, UT3 360 multiplayer footage was released this week, and yes there is an Iron Man demo on Marketplace. Live Fire Weekend for Call of Duty 4 so make you download that gamerpicture and next weekend legendary weekend (25-27) for Halo 3 so download the new maps and gamerpicture.

Ok. So, I went to my friend's house for some party, and I had quite an experience.

First, I tried playing the drums fo realz, and I have to say it actually kind of works! Maps works the best, of course, but Reptilia and Wave of Mutilation work too! I tried Dani California, the cymbals just didn't sound right though. 3's and 7's worked fine too!

Next, I played some Guitar Hero III(not going to talk about it) and Halo 3(I have officially lost all skill).

Finally, we went inside his uncle's room to play some PS3. I played two games.

Ninja Gaiden Sigma

Assassin's Creed

Now, I don't know if this is for all games, but why is there always this warning about something relating to the disk? I also noticed that there actually was a loading screen at the beggining of Assassin's Creed. Does it seriously take that long? I also noticed that the PS3 version usually gets a better frame rate, but quickly switches back to a slow frame rate(like the Xbox 360, except without the better frame rate bursts), which makes the game seem unstable.

Ninja Gaiden Sigma(the original Ninja Gaiden ported to the PS3) is also a fun game, but the level of difficulty is freaking deadly. I mean, I only died 3 times, but it is very easy to get yourself killed if you don't know what your doing(the three times I died, I did not know how to use the Flying Swallow). The only boss battle I had was a very, VERY hard battle. So if this is the first battle, I can't even believe what Alma is like. It is a fun game, but getting killed is tiring, as soon after the three times I died, by the time I got to the horsemen in the second level, all i did was die.

So, that's my party. I swear I'll be updating VGNO soon!

Sarkathlon 2, might be your only chance to get recon armor.

Posted by Anonymous Friday, April 18, 2008 0 comments






Ok, so here's the laydown.

Mongoose Riding

Sharpshooting

Avalanche

Ok. So there are the basics. Some more specific rules.

End with 8 grenades

10 checkpoints with the fastest time

Whoever gets the fastest time gets Recon armor.

Runner-ups get Jinx Clothing.

All you have to do is go to bungie.net. Under the tab Community you will find the People Finder, click on it, type in Mr Sark in the search bar, click on the avaible link at the top that links to Mr Sark's profile, then click View Service Record right next to his Halo 3 insignia and total games played. Once there, click File Share and then download:

Sarkathlon2-VIP(variant)
Sarkathlon2-Map(map)
Sarkathlon2-Tut(tutorial video)

Make sure to watch the tutorial video to see how it's done. Click on the links to download if you like going the simple way.

Oh, and NO USING HORNETS!!!!

Screenshots are from Mr Sark's file share. Enjoy!

Also view his videos,

Messy-Double kill, betrayal, and a suicide. Not bad for one laser.
Sarkathlon 1 Winning Video-Video of champion's run, DJ Maluus. This will show you that it's not as easy as it seems, and that there are other ways of completing the courses.


Oh, by the way, did I mention the prize was RECON ARMOR!!!!!!

I got HONOR ROLL ON MY REPORT CARD

Posted by Anonymous Thursday, April 17, 2008 3 comments


Yes I actually got HONOR ROLL! So I told my mom if I got honor roll she would have to let me get GTAIV, so I might get that. But I do want atleast $20 worth of microsoft pionts(to buy COD4 maps and Rock Band DLC). If there is anything you want to recomend I get make a comment to this post, and I will make a poll so choose wisely.

My Blogging Buddies!

Contributors

Yatirim Kredi
View my complete profile

Readers!