There have been a lot of people on the interwebz saying that the RPG layout for Oblivion works so much better in Fallout 3, but I have to disagree. By this time, I was hooked to Oblivion, but right now, I'm kinda getting....ooo, I really don't want to say tired, but I have to. I'm desperately looking through the wasteland looking for something to do, somewhere to go. But I think that...I never thought I'd say this...Fallout 3 is TOO big. There's so much nothing and too little everything. There are only two real cities, and all the small settlements have one quest attached to them and then they do nothing. The Vaults at first are super interesting, but then you just start to notice that all it's showing you is more bloodshed, and very minimal story. The mainstory has a lot of interesting parts to it, but the fact that you can't continue after you beat the mainstory.
And the fact that there is a level-cap makes it so you can't be an all-powerful badass, and by the time you reach level 8, your pretty much setting a straight path for yourself. And besides, it's so hard to find quests that you might have no use for a level 20 character anyway. And even if you do manage to reach level 20 for you PS3 owners out there, you've got very little to do, and you get no DLC whatsoever. I know how you guys feel now, sorry for all the bragging, PS3 owners.
I think it would've worked much better if it was like Oblivion, where you were allowed to fast-travel to the cities at the beginning so you could have a lot of other things to do instead of the main quest, or just either really short miniquests(repairing the pipes, I'm looking at you), or wayy tooo long quest lines(Wasteland Survival Guide). There are a lot of good quests out there(Big Trouble in Bigtown, Blood Ties, the Beggining parts of Wasteland Survival Guide, and a few more), but you HAVE to look pretty hard. And if your good or evil, if you are just one or the other, the quest lines that could be really long could be really tiny, for example: You have to find somebody and bring him back somewhere, but the fact that your a good guy makes you just bring back some fake evidence that he's dead and the quest ends. He is alive, and you know it very well, but you don't want to enslave him. And I'm not even going to talk about Paradise Falls.....
I also miss the houses in Oblivion. I know there are houses in Fallout 3, but there are only two, you either disarm or detonate Megaton to get each one, and the furniture is only slightly interesting...I like the theme idea though, I haven't got enough money to buy one yet...:P
And the fact that this game made me realize that I'm not as good at FPS's as I thought I was without even a little bit of auto-aim.
I dunno, maybe I'm just playing it wrong. I never used repair, and I learned how great that is only recently. I'm only starting to make weapons. OH! That also reminds me. I wish this game promoted melee weapons more. Those are awesome! Seriously, the Shishkabob is super-awesome, and before I got that, I though using a Chinese Officer's sword was cool. The problem is, I don't have any skill points to spare for melee weapons...maybe I am playing it wrong.....
If you read all of this, thanks! :)

Although it may be true that they are making a big leap forward for their console, this is how I would have worded it.
The Playstation 3 is making a big leap forward....and has caught-up with the 360.
To see what I'm talking about, click here. What I'm saying is that this "big leap" they are making with Firmware 2.40 is not a very big leap compared to other consoles. Let's compare the new features to the Xbox 360.
Trophies-The Xbox 360 already has achievements.
In-Game XMB-Already has the Xbox Guide.
Text chat in the in-game XMB-The Xbox 360 has VOICE chat, and they don't even have to be in the same game either.
In-Game XMB can be accessed from the PS3 titles but NOT while watching movies and playing PS2 games-You can access the guide from both games and movies, but NOT while playing original Xbox games.
You can view downloads and see how close it is to completetion-Already have active downloads.
Yes, they have made a big leap, but have they really gotten ahead of the competition?
I didn't say this, but my last three posts including this has been part of my new Gloqwi's Soapbox, my point of view on news. If you ARE reading these, please comment or respond to these posts and share your ideas with me. I would LOVE to hear some constructive conversations.
I am also planning to remove my blog was seeing some sort of depression, where either nobody posted, or we posted crap.
To see other posts part of my new "Gloqwi's Soapbox" feature, click here.

I didn't think very long after the announcement of Rock Band 2 to notice that it might not be the greatest idea. I mean, I'm all up for the cool instruments and being able to import downloaded song to Rock Band 2, but here are the reasons why I feel confused:
Another $170 kit? They haven't reported the price, but I'm pretty sure it's going to be a heafty hunk of change, and I am NOT paying for those instruments all over again.
They promised Rock Band would be a platform, and that's pretty much what I thought with all the DLC coming. Rock Band should just keep on expanding, right?
These are some of my thoughts on the release of Rock Band 2. But pretty much what I'm saying is, I spent a LOT of money buying Rock Band, do I need to spend MORE money to play Rock Band 2? Just hope that they release some more news when they appear at E3 later this year. Comment and tell me what you think, guys.

Kojima-wants to end MGS at the second game.
Tokuro-wants to keep on working on Megaman.
Kojima-works up 7 more games, latest one being MGS4.
Tokuro-has not worked on a Megaman game in ten years, latest one being Rockman and Forte: Challenger to the future.
And now this crap.
Just wanted to ask, who is the better developer? New developers should learn from this.
Oh, takin' out from all the seriousness, some AWESOME Gears of War 2 footage RIGHT here.

